Mobile Strategy Game (unpublished)

Organization

Gameloft

The Game

A Mobile Strategy game

Technology

C++

Role

  • Responsible for planning, estimating and scheduling all tasks related to Monetization, Retention and Tracking.

  • Integrated the Gameloft Ad’s library to allow showing of Ad’s. Liaised with the external team to get this set up for the project.

  • Implemented pointcuts.

  • Added cheats which allowed designers to quickly test new levels and configurations.

  • Added various other cheats which allowed for rapid testing of features.

  • Fixed asserts.

  • Fixed Broken cheats

  • Fixed the Save Tool to quickly load the game at different save levels